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Old 03-04-2008, 09:15 PM #11
ender098
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Quote:
Originally Posted by Violentfix
I can tell you that it's a constant battle to make them fit all the criteria you mentioned.

But to play a little devils advocate, everyone starts somewhere and my first Dio" An Eye for An Eye" was very rough. It was guilty of some poor photography, it didn't take a lot of time to build the characters. It was a straight action with a little story tossed in. Heck i even had figures standing on battle stands. But guys like General Hawk (From General's Joes) made me feel like all of it was very appreciated. He gave me some points and the rest is history. Like i said, everyone starts somewhere and I think it's great when anyone decides to put the work into making a Dio, no matter how rough it comes out.


Excellent answer. And I couldn't agree with you more. What I tend to hate is someone throwing down a bunch of toys in the back yard on a "WAY-WAY TOO SUNNY DAY" and just showing a firefight instead of a story.

I know what you mean about starting somewhere. My first attempt at a Dio was "Fallout" and it violated a lot of my own rules. I hated it and worked on finding out what was wrong and corrected it.

( http://www.geocities.com/ender098/FALLOUT1.htm )

But a lot of people never learn and keep making the same mistakes.
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