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Old 01-29-2009, 03:30 PM #51
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MONSTER QUADS

Surprisingly, monster quads do exist! Of course they’re not called monster quads but heck these alternate atv’s are MASSIVE! Take a look:





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Old 01-29-2009, 03:32 PM #52
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Dog Cage Transport

Initially, the Pit was a vehicle in Wez’s gang, which would transport prisoners and caged canines. The GIJOE Eliminator was set to be the basis for the vehicle but after much consideration I concluded that the Eliminator looked too futuristic in comparison with Rage, Carnage, Breaker, and Raze. Next, I decided that the Pit would simply be a transport for dog cages. Finally, the name “The Pit” was transferred for a set of vehicles in Marauders II Africa.









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Old 01-29-2009, 03:34 PM #53
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The dog cage transport is a work in progress. The final version will have dissimilar cages with each cage opening up differently.
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Old 01-29-2009, 03:35 PM #54
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BREAKER

I removed the motorcycle windshield from Breaker because it wasn’t working for me. It just felt silly.

Humungus rewards his son, Wez with vehicle upgrades among other things. Breaker is upgraded with a rapid-fire machine gun able to take down hordes of fleeing villagers in seconds.

Breaker gunner wielding blaster


Breaker gunner wielding rapid-fire machine gun


Added a gatling gun to the mouth of the skull. In the future, I'd like to create a mechanism by which the rotating gun could slide in and out; I also want to add light up eyes for the skull and give the skull a more demonic paintjob.


The hood/headlight section I feel will be most challenging to perfect.


Not completely satisfied with the paintjob.


Still tons of pending modifications. Can't wait till this monster jeep is completed. I am most looking forward to replacing the wheels with offroad rubber tires.


Added "fur" to the driver's seat for 2 reasons:
1) To cover plastic fusion
2) Makes Breaker appear more savage and primitive
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Old 01-29-2009, 03:37 PM #55
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JUGGERNAUT

Juggernaut is the most powerful vehicle in Humungus' Motormaster marauder empire!



I love the battering ram so much but I want to retool it. Of course for that, I will need to upgrade my customizing skills. The way the battering ram appears it's perfect for ripping through obstructions such as walls. But I want the battering ram to reconfigure in such a way that it would split in half and the halves would move to the sides to allow the Juggernaut to run over people. Kind of like how Transformers Energon Landmine's battering ram reconfigures.


The missile launcher is from the GI JOE Headquarters. The lights atop the gunner's seat are from the Cobra Scorpion. Those lights will eventually be replaced with real working electronic lights. I also want to replace the gunner's handlebars with ball-jointed joysticks.


After seeing pics from Death Race, I want to add bars to the entire windshield to protect not only the driver but passenger too. There may not even be a passenger. I'm still undecided. But one thing's for sure, that black machine gun is being pulled out.


Juggernaut requires massive amounts of retooling, modifications, etc. It'll probably be finished in 2 years. One of the most important upgrades is real rubber monster truck tires but they must have the right size, tread design, and hubcaps.
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Old 01-29-2009, 03:39 PM #56
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THE MARAUDER HUNTER: MAX

Final update coming!

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Old 01-29-2009, 03:51 PM #57
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Pyrophiliac's Marauders

I'm gonna keep this short. A little backstory to Marauders II Africa. It's a sequel to Marauders but it takes place in another part of the post-apocalyptic Earth --- Africa and the Middle East --- and involves new characters and vehicles. The hero is Apex and the main villain is Pyrophiliac. I'm still developing the story, plot, and characters; it's coming together gradually.

The very 1st time I began customizing, I wanted to create monster bikes but that idea failed miserably because the motorcycles I used were absurdly oversized. Then came the 25th anniversary GIJOE RAM --- thank you Hasbro. So my main objective was to create a new type of motorcycle and sidecar; something revolutionary. It took more months than I planned, but was worth it 100% not only because I learned a plethora of stuff (i.e. working for the 1st time with jewelry) but the Chaser customs (Dead End & Screamer) have set the bar mighty high for me. Enjoy!

DEAD END (Chaser #1)



The figures are works in progress. The monster bike is virtually complete.






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Old 01-29-2009, 03:54 PM #58
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This custom mace took less than 5 minutes to make but it's so cool!


In the future, I may add a functional headlight.


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Old 01-29-2009, 03:56 PM #59
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Pyrophiliac's Marauders

SCREAMER (Chaser #2)





I thought it be cool to have spikes jutting out of the rearlights (see also Dead End). It's characteristic of a marauder vehicle.


Wez and Dezaira are not part of Marauders II Africa but due to my tiny selection of custom marauder figures, I had no choice.


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Old 01-29-2009, 03:57 PM #60
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A functional headlight and a little more paint will complete this monster bike.


Chainsaw storage. The oversized Cobra Venom cycles were useful after all.
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