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Originally Posted by Sonneilon
I looked thru 'em all and one could say this case study is a bit biased. Don't take offense Haradrel, I absolutely applaud what you've done here. HOWEVER...
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No offence taken - it was the figures I had as an example, chosen at random.
Quote:
Originally Posted by Sonneilon
I would've done a shot using ALL Storm Shadows to make the point for the 1st sample. Can ARAH Storm Shadow get into those positions? Personally, I don't know.
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I would like to have done that too, but I don't have the ARAH Stormy - Anybody else care to post a picture (that has both) ?
Quote:
Originally Posted by Sonneilon
Sample 2. You are using a JvC Flint vs 25A Flint. Do you have a comic book Flint or an original ARAH Flint to sample against?
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Again no, my options are quite limited, so I used what was at hand. Again somebody else might make a better comparison. But all in all this was in general - So my points still stand.
Quote:
Originally Posted by Sonneilon
Sample 3. Now I get it. That division between waist and torso throws ya off unless they have something to cover it (DTC Cobra Trooper, for example). HOWEVER, with us taking pictures, there are ways to get around this, right? Foto manipulation???
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Bingo!

What I am saying is that both lines have the same issue, just a tad variation of it. Taste/preference thing again
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Originally Posted by Sonneilon
Sample 4. I personally don't get the man boobs problems.
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Me neither, but its a taste thing me thinks.
Quote:
Originally Posted by Sonneilon
Sample 5. The looking up problem. I think this is very debatable. A lot of the 25A can NOT look up.
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Here I disagree and would like to point back to the pictures as proof. They can look up, they don't have the same range of head movement (which is a completely different thing), by using the torso they can move their upperbody back and look up. Its actually more natural then the ARAH figures this way.
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Originally Posted by Sonneilon
BUT a lot of the bastard era figures can't either. I just pulled out what I have and you want a small list of those who can NOT? Widescope, VvV Duke, ST Recondo, JvC Beach Head, JvC Dusty, etc. Some can look down a bit better (JvC Roadblock, ST Crosshair, ST REcondo, etc). The ONLY one that I can find quickly that can look up is Major Barrage and he's using that swell SW joint system. Comic Pack Tunnel Rat can look up and down too but Cross Country can't.
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That was my point. There probably is or will be 25th that won't have the same headmovement/upperbody movement - but this isn't news as the older lines had the same problems - Take for example ARAH(?) Jinx - She can't turn her head very well, and she can't look up
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Originally Posted by Sonneilon
Also, ARAH figures have heads that can swivel 360!
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Not sure if that is a good or bad thing
Quote:
Originally Posted by Sonneilon
Sample 6. The sitting issue. I personally don't care. So what if they have to sit like Sharon Stone most of the time??? lol I understand that sitting is a big issue but I have a bigger beef with a guy like Duke not getting 90 degrees out of his elbows.
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I whole heartedly agree.
One of the "problems" of the 25th line is that you can't get 90 degrees out of elbows without cutting - I have never cut the elbows but still I am able to create natural poses for them without to much hassle.
Hopefully this is one of those things that will be looked at by Hasbro for future releases (they fixed the "diapers" so maybe they will fix this as well?).
The Vipers for example can Kneel perfectly - also a problem for most 25th, again a problem which can be overcome with some ingenuity.
Good to see this debate "rage" on. Who knows we might be able to change a few perceptions and maybe address a few future issues for Hasbro in one go