G.I. Smurf
Offline
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Posts: 3,446
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Join Date: Jan 2006
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what i hate.
as you said, i hate to much action. action, action and more action do not make a story. so far this is the problem i see with most dios. its like a kid who thinks just because someone is getting shot or something is blowing up, its cool.
also as you said, poor character development. its ok if you have a character as cannon fodder or just as a filler in the background, but if you intend on using someone throughout a story, he or she needs a character. dont just use them and have them saying stuff like, yo joe, cobra, usa all the way or other stuff that every john doe would say. make them special, make them different.
to serious. a story needs realism in it. but making every character in it serious all the time, even when they are in danger is boring. when every character is all serious it gets dull fast. look at x-men. gambit or the beast always had something smart or funny to say. people like that make perfect partners with the overly serious characters. shipwreck from the toon is another good example.
probably the worst thing, is when you get what seems like is going to be a good dio, but you only get 5 to 10 frames. no matter how great is could be, if you only do a few frames a chapter, it makes me feel like ive been cheated.
what i like
a great story. something that keeps me wanting to come back for more. one with drama, humor, action and suspense. not just one element, but a lot of elements to get so into the story that i constantly check to see when the next chapter will be out. thats the main thing for me. of course a good sharp pic is great, but it must have a good story and good characters.
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