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I know what you were saying with the looking up part. But you have to be more specific. Just the head is completely different. And its not natural, try looking up and you'll see that you will arch your back somewhat as well as bend the knees if its "way up there", just moving your head isn't natural at all. (where the head goes the body follows).
I think Sonny said it best that its hit and miss all across the lines with that one. So they can look up, they just can't look up with just their heads - which I figure is a good thing because the neck looks weirder that way with the pop-on/off heads. |
25th Discussion cont..
It's good that you realise what i was referring to..
I quote from my earlier post. "The solid nub on top of the torso (for example no ball joint neck) is a bad move, sure you can pop the head off, but on the 25th Stormshadow I reviewed, he can't look up.. as in to look up at a sentry on guard.." I referred to both the head and neck in my post.. not sure where it was i lost you.. but nevermind.. :o Back to what you posted: "Here I have to say that you are wrong, and I'll prove it with pictures. He has actually the same range of movement as the older figures. see here: (Stormy looking up) in the picture jinx actually can't look up at all!" I wasn't so much wrong was I? I mean I didnt say that the 25th were better or worse than the RAH.. just simply I'm pointing out they aren't all they can be.. and if you can refer back to me earlier post.. I'm actually against hasbro going back to Oring.. :o |
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"The solid nub on top of the torso (for example no ball joint neck) is a bad move, sure you can pop the head off, but on the 25th Stormshadow I reviewed, he can't look up.. as in to look up at a sentry on guard.." Well you stated that they can't look up, which they can, but they have to use their body as well - as most of the ARAH figures and bastardsline. I took notice in that and not the head/neck thing as that is pretty obvious (I hope!). But this just nitpicking really. I guess we agree to a point here :) Quote:
No no, misinterpit me correctly :) I totally got your point that they don't have optimal head movement - but that this isnt neccicarily better or worse. I agree that they could be better - you were just playing devils advocate (as I did a few post earlier) :) Its all good. |
I'm not against change. I don't feel it'd be a backwards step to go back to o-ring if they can fix things right.
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Heres my opinion.
25th- GOOD- something out of the ordinary, New, fresh. BAD- Somr crappy figure designs, massive repaints and reuse of weapons and gear, and also, a loss of major fanbase.( Frank,Outrider,etc) o Ring Good-Detailed,Fun,Original Bad- Joints snapping, O rings breaking The cost too D*** much. Thats why I like hte 25th, remakes of the originals for us to see what we missed and older geezers to relive their past. |
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But they're so easy to replace; a small phillips head screwdriver and a bag of spare o-rings (Smalljoes sell 'em by the hundred), and your done! |
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Still it entails extra unwanted work and expenses - much like the "not being able to bend 90 degrees" on the 25th - easily fixable with a scalpel/knife, but still unwanted work and expense ;) |
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