Thread: Dio question...
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Old 11-01-2006, 09:13 AM #4
Sonneilon
aka 'Paul WS Anderson' ;)
 
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Bayer, at least you were TOLD something in your classes. My 'creative writing' classes were incredly restrictive and killed any creativity.

SelfMod, that's too funny. It's one thing to be told what's happening, it's another to see it. I often put the names in of who is talking to who just in case the reader doesn't know 'em. Course, when it's 1-1 interaction, it's not really needed. But yeah, the whole, explain what they are doing when it's obvious, kind of annoying. Course, Dreamwave NEEDED that cuz their art was so poor in Warlands that you didn't know what was happening.

Thanks. I know part of what drove me away from comics were the long text. When 1/2 the comic panel is text, it kills it for me. WHich is why when I do action scenes, I keep the 'babble' to a minimum. Surely guys won't do long monolagues in the middle of a fistfight. Unless it's Heavy Duty.
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